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Firmware V2.24

Posted on 8. January 20218. January 2021

First firmware to include ‘Elite: the new kind’. A few changes in the firmware to better support Elite (the text system and a new optimization feature) necessitated a complete recompile of the other apps. against the new, changed library, too. Also includes a few bug fixes (e.g. Fortress of Narzod was inaccessible in v2.22 or…

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Elite: The New Kind

Posted on 7. January 20218. January 2021

Two decades ago C.J.Pinder reverse engineered the BBC disk version of Elite and wrote a modern equivalent – ‘the new kind’ – which over time was ported to a multitude of systems. His game is extremely faithful to the original, using the same ships, trade items, missions and what is also important: the same random…

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Firmware V2.22

Posted on 24. December 202025. December 2020

This ‘Christmas’ firmware includes the latest projects, esp. Akalabeth, Dungeons of Daggorath and Voom. Also a few more Vextrex emulators, the last addition is Web Warp/s – although for once I have not (yet ?) throttled it to the normal Vectrex speed but kept it running faster since I myself prefer it this way, in…

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Dungeons of Daggorath

Posted on 24. December 2020

After finishing ‘Akalabeth, World of Doom’ I was still in an early RPG mood so I ported ‘Dungeons of Daggorath’, too. This game was exclusively released for the RadioShack TRS-80 Color Computer which also uses a 6809 just like the Vectrex. That there were no other 8-bit ports back in the day is the reason…

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Vector programming in the 21st century

Posted on 14. December 202014. December 2020

As mentioned the v2 firmware was developed completely anew specifically with modern vector applications in mind. So today I wanted to offer a sneak peek under the hood of this new runtime environment. Any application needs to have access to and deal with several basic things: a sense of time, available user input and a…

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Firmware V2

Posted on 31. October 202010. March 2021

The new firmware is fundamentally different so let me take a step back and elaborate: For some time now the initial firmware was insufficient for my recent developments simply because it started as a Vectrex development system and was held back by the 6809 menu and design decisions based on it. By now I however…

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Vectrex serial port and the ‘Vector Terminal’ cart.

Posted on 4. October 20205. October 2020

For debugging purposes I sometimes use serial output so the vf has an accessible uart and I’ve build a few cart. which include a uart-usb pcb. At one point since the hw already existed I was wondering how to use this serial port also by the 6809. This 6809 serial implementation went through a few…

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Scopetrex & other, new Vectrex cpu pcbs / Firmware v1.31

Posted on 7. September 20205. October 2020

Lately several new Vectrex cpu pcbs have started appearing in order to see the Vectrex vector output on a wider variety of vector hardware. The Vectrex cpu pcb is very well suited to this – esp. the digital side is quite simple and the parts are even now still available – not always the exact…

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Vectrex: NMI

Posted on 26. August 2020

Well, this is rather odd but maybe a developer out there might find this useful one day: Someone who shall remain nameless was struggling to find an elusive and nasty bug which only happened after hours of gameplay on real hardware and asked me whether I could maybe override the reset vector so that he…

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Sidam Asterocks

Posted on 30. April 202030. April 2020

The Italian arcade manufacturer Sidam built quite a few dedicated, quite interesting bootleg cabinets of Ataris early games, including an Asteroids clone. The cabinet quality was excellent, I actually think they are as nice as the originals. However they were also quirky: Asterocks for example uses a control panel which tilts down towards the back,…

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