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Category: Uncategorized

2048 – 4K v1.2

Posted on 3. April 2020

A few years ago I have met the developers of a puzzle game for the C64 on local retro meetings and afterwards played it on my SX-64 while restoring it. That game is C-2048 by P1X3L.net (hi to ALeX and Retrofan !). I did not know the original by G.Cirulli and to this day have…

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Update: firmware v1.28 & all emulators updated

Posted on 19. March 2020

This is a massive update and the major milestone I was working towards for over a year now: dedicated Vectrex translations of all the released 8-bit vector arcade games running on the VecFever. The very last ones developed were the Z80-based ones – Midway’s ‘Omega Race’ and the Sega G80 vector hardware games (Star Trek…

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Atari Star Wars: Empire Strikes Back – the protection

Posted on 4. March 202024. May 2021

Whereas when tackling the original Atari ‘Star Wars’ vector game it was a pleasant challenge -create the necessary 6809 toolset, optimizations and Vectrex advancements for a great game I’d like to play- the work for ESB was different from the outset: I knew that even though it was released years later it was an inferior…

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Update: Warrior v1.3

Posted on 31. January 202021. February 2020

Vectrexmad! notified me of the ‘Reconstructing Warrior: Vectorbeams, Natural Magick & Business Intrigue’ paper by Thomas R. Rousse. Very interesting read – and one particular thing mentioned was that Outerworld Arcade’s Timothy Shiels created a Warrior romset for a custom four joystick control panel using four digital joysticks. If you do not know the story:…

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Update: firmware v1.26

Posted on 5. January 20205. January 2020

fix for Vectorblade (starting with v1.24 it became unstable on some Vectrex) and updated year to ‘2020’

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the KiWi Vectrex stand

Posted on 28. December 201928. December 2019

When developing the ‘serial 6809 dma’ capability in 2018 by adapting a MAME version so that it could mirror the graphics output on the Vectrex I started to also add an ‘orientation’ option to the vector terminal cartridge right away so that the output could be either rotated (and aspect ratio corrected) for normal Vectrex…

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Vectorblade mod. for VF Mark I

Posted on 27. December 20193. January 2020

The Vectrex draws everything manually by the CPU and one frame to the next ideally the drawing timing does not alter all that much to keep the output as stable as possible. The main concern here is not only refresh rate which usually results in wobbling output – changing the drawing order and/or timing also…

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Update: firmware v1.25 (plus all latest emulators)

Posted on 26. December 201927. December 2019

Emulator-wise please do check the included FAQ which romsets/zips are necessary. Also the data for the ‘KiWi Vectrex Stand’ is included again if you do not have one yet..

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